My research task will be on modern Tesselation shader usage eg. Distance based tesselation as seen in Crysis 3, Fur shaders and Hair shaders.
For my prototype build I will be using unity and C#.
Sunday, 6 October 2013
Sunday, 1 September 2013
Perception Alpha Footage
Footage of Perception, the game I'm currently working on:
Perception is currently in alpha.
Perception is currently in alpha.
Monday, 29 July 2013
Welcome.
Welcome to my digital portfolio, My name is Christopher Haley and I am a programmer specializing in video game development.
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