Sunday, 1 September 2013

Gaussian Blur

A Simple example of Gaussian Blur via Post Processing.

Tessellation Shader

A simple example of a tessellation shader.

Perception Alpha Footage

Footage of Perception, the game I'm currently working on:

Perception is currently in alpha.

Monday, 29 July 2013

Welcome.

Welcome to my digital portfolio, My name is Christopher Haley and I am a programmer specializing in video game development.